MoMA Mate
Interaction Design
2011
For our final project, we were tasked to create a mobile application for Museum of Modern Art visitors. The 5-week project taught us key tenants in research methods such as basic ethnographic research, KJ Analysis, user persona development, task analysis, interviews, and usability testing.

Our team’s core concept was to utilize the visitors’ urge to document their museum experience by taking photos and allow them to create a custom keepsake. Rather than a prescriptive application, our team wanted to design a simple, all-in-one tool that allows visitors to document and publish their museum experience in different ways. With the caveat of single use, visitors can take photos, customize them with basic editing tools, add text, and organize content into simple page templates. Finally, they can order a hardbound book from MoMA’s Design Store or create a pdf to share from their iPhone.
  • Date / Fall 2010
    Class / Research Methods with Alex Wright
    Team / JoJo Glick, Erin Moore, Katy Newton

    For our final project, we were tasked to create a mobile application for Museum of Modern Art visitors. The 5-week project taught us key tenants in research methods such as basic ethnographic research, KJ Analysis, user persona development, task analysis, interviews, and usability testing.

    Our team’s core concept was to utilize the visitors’ urge to document their museum experience by taking photos and allow them to create a custom keepsake. Rather than a prescriptive application, our team wanted to design a simple, all-in-one tool that allows visitors to document and publish their museum experience in different ways. With the caveat of single use, visitors can take photos, customize them with basic editing tools, add text, and organize content into simple page templates. Finally, they can order a hardbound book from MoMA’s Design Store or create a pdf to share from their iPhone.
  • Observing visitor behavior at MoMA.
  • Organizing research back at the studio.
  • Synthesizing our findings using KJ Analysis.
  • Task analysis for reading wall text at MoMA.
  • Initial whiteboard sketches of the user flow for the iPhone app.
  • Final wireframes and user flow for the iPhone app.
  • Various screens from the iPhone app.